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Abstract
We present an approach that utilizes a 3D game controller as an input device in combination with a 3D/2D display technique to provide a more intuitive and efficient user interaction for PMCT visualization. An inexpensive off-the-shelf game controller was used as an input device that provides six degrees-of-freedom to create oblique image reconstructions and control a volume-rendering view. Two specific examples are described in which the system was valuable in presenting the critical pathology.
Christiansen, J., Danilenko, N., & Dylus, S. (2016). All Sorts of Permutations (Functional Pearl). In Proceedings of the 21st ACM SIGPLAN International Conference on Functional Programming (S. 168–179). ACM. http://doi.org/10.1145/2951913.2951949
Nurdiani, I., Jabangwe, R., & Petersen, K. (2016). Practices and Challenges of Managing Requirements Interdependencies in Agile Software Development: A Survey. In 2016 International Conference on Engineering, Technology and Innovation/IEEE lnternational Technology Management Conference (ICE/ITMC) (S. 1–8).