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  • Simulation of scattered radiation during intraoperative imaging in a virtual reality learning environment

    Süncksen, M. ., Bott, O. ., Dresing, K. ., & Teistler, M. . (2020). Simulation of scattered radiation during intraoperative imaging in a virtual reality learning environment. International Journal of Computer Assisted Radiology and Surgery , 15, 691–701. http://doi.org/10.1007/s11548-020-02126-x (Original work published April 2020)

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  • Simulation of scattered radiation during intraoperative imaging in a virtual reality learning environment

    Süncksen, M. ., Bott, O. ., Dresing, K. ., & Teistler, M. . (2020). Simulation of scattered radiation during intraoperative imaging in a virtual reality learning environment. International Journal of Computer Assisted Radiology and Surgery , 15, 691–701. http://doi.org/10.1007/s11548-020-02126-x (Original work published April 2020)

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  • Tabletop Teleporter: Evaluating the Immersiveness of Remote Board Gaming

    Odenwald, J. ., Bertel, S. ., & Echtler, F. . (2020). Tabletop Teleporter: Evaluating the Immersiveness of Remote Board Gaming. In Proceedings of the 9TH ACM International Symposium on Pervasive Displays (S. 79–86). New York, NY, USA: Association for Computing Machinery. http://doi.org/10.1145/3393712.3395337

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  • A gender issue? - How touch-based interactions with dynamic spatial objects support performance and motivation of secondary school students

    Zander, S. ., Montag, M. ., Wetzel, S. ., & Bertel, S. . (2020). A gender issue? - How touch-based interactions with dynamic spatial objects support performance and motivation of secondary school students. Computers & Education, 143, 103677. http://doi.org/https://doi.org/10.1016/j.compedu.2019.103677

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  • Comparing Eye Movements Between Physical Rotation Interaction Techniques

    Bertel, S. ., & Wetzel, S. . (2020). Comparing Eye Movements Between Physical Rotation Interaction Techniques. In ACM Symposium on Eye Tracking Research and Applications. New York, NY, USA: Association for Computing Machinery. http://doi.org/10.1145/3379156.3391355

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  • Navigation in Desktop 3D Games with Gamepads: Comparison of Two Approaches for Inexperienced Players

    Wentzlaff, T. ., Janke, F. ., Kockmeyer, M. ., Reinhold, S. ., & Teistler, M. . (2020). Navigation in Desktop 3D Games with Gamepads: Comparison of Two Approaches for Inexperienced Players. In Proceedings of the Conference on Mensch Und Computer (S. 165–168). New York, NY, USA: Association for Computing Machinery. http://doi.org/10.1145/3404983.3410018

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  • Tabletop Teleporter: Evaluating the Immersiveness of Remote Board Gaming

    Odenwald, J. ., Bertel, S. ., & Echtler, F. . (2020). Tabletop Teleporter: Evaluating the Immersiveness of Remote Board Gaming. In Proceedings of the 9TH ACM International Symposium on Pervasive Displays (S. 79–86). New York, NY, USA: Association for Computing Machinery. http://doi.org/10.1145/3393712.3395337

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  • Comparing Eye Movements Between Physical Rotation Interaction Techniques

    Bertel, S. ., & Wetzel, S. . (2020). Comparing Eye Movements Between Physical Rotation Interaction Techniques. In ACM Symposium on Eye Tracking Research and Applications. New York, NY, USA: Association for Computing Machinery. http://doi.org/10.1145/3379156.3391355

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  • Navigation in Desktop 3D Games with Gamepads: Comparison of Two Approaches for Inexperienced Players

    Wentzlaff, T. ., Janke, F. ., Kockmeyer, M. ., Reinhold, S. ., & Teistler, M. . (2020). Navigation in Desktop 3D Games with Gamepads: Comparison of Two Approaches for Inexperienced Players. In Proceedings of the Conference on Mensch Und Computer (S. 165–168). New York, NY, USA: Association for Computing Machinery. http://doi.org/10.1145/3404983.3410018

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  • A gender issue? - How touch-based interactions with dynamic spatial objects support performance and motivation of secondary school students

    Zander, S. ., Montag, M. ., Wetzel, S. ., & Bertel, S. . (2020). A gender issue? - How touch-based interactions with dynamic spatial objects support performance and motivation of secondary school students. Computers & Education, 143, 103677. http://doi.org/https://doi.org/10.1016/j.compedu.2019.103677

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