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Teistler M, Süncksen M, Reinhold S. Utilizing Game Engine Technology to Develop Medical Visualization Software. In: 106Th Scientific Assembly And Annual Meeting (Rsna 2020). Chicago, IL, USA: Radiological Society of North America; 2020. https://archive.rsna.org/2020/20000761.html.
(2020). Utilizing Game Engine Technology to Develop Medical Visualization Software. In 106th Scientific Assembly and Annual Meeting (RSNA 2020). Chicago, IL, USA: Radiological Society of North America. Abgerufen von https://archive.rsna.org/2020/20000761.html (Original work published Dezember 2020)
. Teistler, Michael, Matthias Süncksen, und Sascha Reinhold. (2020) 2020. „Utilizing Game Engine Technology To Develop Medical Visualization Software“. In 106Th Scientific Assembly And Annual Meeting (Rsna 2020). Chicago, IL, USA: Radiological Society of North America. https://archive.rsna.org/2020/20000761.html.
Teistler, Michael, Matthias Süncksen, und Sascha Reinhold. „Utilizing Game Engine Technology To Develop Medical Visualization Software“. 106Th Scientific Assembly And Annual Meeting (Rsna 2020). Chicago, IL, USA: Radiological Society of North America, 2020.
„Utilizing Game Engine Technology To Develop Medical Visualization Software“. 2020. 106Th Scientific Assembly And Annual Meeting (Rsna 2020), Radiological Society of North America, 2020.
. Details
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Date Published
12/2020 -
Publisher
Radiological Society of North America -
Conference Location
Chicago, IL, USA -
URL
https://archive.rsna.org/2020/20000761.html