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Utilizing Game Engine Technology to Develop Medical Visualization Software

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Teistler M, Süncksen M, Reinhold S. Utilizing Game Engine Technology to Develop Medical Visualization Software. In: 106Th Scientific Assembly And Annual Meeting (Rsna 2020). Chicago, IL, USA: Radiological Society of North America; 2020. https://archive.rsna.org/2020/20000761.html.
Teistler, M., Süncksen, M., & Reinhold, S. (2020). Utilizing Game Engine Technology to Develop Medical Visualization Software. In 106th Scientific Assembly and Annual Meeting (RSNA 2020). Chicago, IL, USA: Radiological Society of North America. Abgerufen von https://archive.rsna.org/2020/20000761.html (Original work published 12/2020)
Teistler, Michael, Matthias Süncksen, und Sascha Reinhold. (12/2020) 2020. „Utilizing Game Engine Technology To Develop Medical Visualization Software“. In 106Th Scientific Assembly And Annual Meeting (Rsna 2020). Chicago, IL, USA: Radiological Society of North America. https://archive.rsna.org/2020/20000761.html.
Teistler, Michael, Matthias Süncksen, und Sascha Reinhold. „Utilizing Game Engine Technology To Develop Medical Visualization Software“. 106Th Scientific Assembly And Annual Meeting (Rsna 2020). Chicago, IL, USA: Radiological Society of North America, 2020.
Teistler, M., u. a. „Utilizing Game Engine Technology To Develop Medical Visualization Software“. 12/2020 106Th Scientific Assembly And Annual Meeting (Rsna 2020), Radiological Society of North America, 2020.

Details

  • Date Published

    12/2020
  • Publisher

    Radiological Society of North America
  • Conference Location

    Chicago, IL, USA
  • URL

    https://archive.rsna.org/2020/20000761.html