Zitieren
1.
Teistler M, Süncksen M, Reinhold S. Utilizing Game Engine Technology to Develop Medical Visualization Software. In: 106th Scientific Assembly and Annual Meeting (RSNA 2020). Chicago, IL, USA: Radiological Society of North America; 2020. https://archive.rsna.org/2020/20000761.html.
Teistler, M. ., Süncksen, M. ., & Reinhold, S. . (2020). Utilizing Game Engine Technology to Develop Medical Visualization Software. In 106th Scientific Assembly and Annual Meeting (RSNA 2020). Chicago, IL, USA: Radiological Society of North America. Abgerufen von https://archive.rsna.org/2020/20000761.html (Original work published Dezember 2020)
Teistler, Michael, Matthias Süncksen, und Sascha Reinhold. (2020) 2020. „Utilizing Game Engine Technology to Develop Medical Visualization Software“. In 106th Scientific Assembly and Annual Meeting (RSNA 2020). Chicago, IL, USA: Radiological Society of North America. https://archive.rsna.org/2020/20000761.html.
Teistler, Michael, Matthias Süncksen, und Sascha Reinhold. „Utilizing Game Engine Technology to Develop Medical Visualization Software“. 106th Scientific Assembly and Annual Meeting (RSNA 2020). Chicago, IL, USA: Radiological Society of North America, 2020.
Teistler, Michael, u. a. „Utilizing Game Engine Technology to Develop Medical Visualization Software“. 2020. 106th Scientific Assembly and Annual Meeting (RSNA 2020), Radiological Society of North America, 2020, https://archive.rsna.org/2020/20000761.html.
Details
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Date Published
12/2020 -
Publisher
Radiological Society of North America -
Conference Location
Chicago, IL, USA -
URL
https://archive.rsna.org/2020/20000761.html