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<xml><records><record><source-app name="Bibcite" version="8.x">Drupal-Bibcite</source-app><ref-type>47</ref-type><contributors><authors><author><style face="normal" font="default" size="100%">Finn Lenz</style></author><author><style face="normal" font="default" size="100%">Marie Fock</style></author><author><style face="normal" font="default" size="100%">Timo Kramer</style></author><author><style face="normal" font="default" size="100%">Yannik Petersen</style></author><author><style face="normal" font="default" size="100%">Michael Teistler</style></author></authors></contributors><titles><title><style face="normal" font="default" size="100%">A virtual reality game to support visuospatial understanding of medical X-ray imaging</style></title></titles><keywords/><dates><year><style face="normal" font="default" size="100%">2021</style></year></dates><secondary-title><style face="normal" font="default" size="100%">2021 IEEE 9th International Conference on Serious Games and Applications for Health (SeGAH)</style></secondary-title><pub-location><style face="normal" font="default" size="100%">Dubai, United Arab Emirates</style></pub-location></record></records></xml>
