Gamification and virtual reality for teaching mobile x-ray imaging
Süncksen, M., Bendig, H., Teistler, M., Wagner, M., Bott, O., & Dresing, K. (2018). Gamification and virtual reality for teaching mobile x-ray imaging. In 2018 IEEE 6th International Conference on Serious Games and Applications for Health (SeGAH) (S. 1–7). http://doi.org/10.1109/SeGAH.2018.8401364