Abstract
Purpose
Scattered radiation, which occurs when using a C-arm for intraoperative radiography, can be better understood through interactive visualization. We developed a virtual reality (VR) approach for the simulation of scattered radiation (SSR) as part of a C-arm training system. In VR, it is important to avoid cyber sickness, which is often caused by increased latency between head motion and image presentation inside the head-mounted display. As the latency requirement interferes with the computational complexity of the SSR, the goal has been to maintain a low latency during the simultaneous computation of the SSR on moderate-cost consumer hardware.
Methods
For use with a VR C-arm simulator, a CUDA-based Monte Carlo SSR has been improved to utilize GPU resources unused by the VR image generation. Resulting SSR data are visualized through volume rendering with pseudo-colored scattered radiation superimposed onto the virtual operating room. The resulting interactive VR–SSR environment was evaluated with operating room personnel (ORP) and surgeons using questionnaires.
Results
Depending on the imaged body part and computation parameters, the required computation time to complete one SSR run was between 1.6 and 4.2 s (ankle) and between 7.9 and 14.9 s (thigh), and VR frame times from 11 to 12 ms (95th percentile). The system was evaluated with ORP (n = 46) and surgeons (n = 25). The median of professional C-arm experience was 5 (range 1 to 34) years (ORP) and 12.5 (range 2 to 48) years (surgeons), respectively. The demonstrated prototype was found useful by 78% of ORP and 88% of the surgeons. On a Likert scale, more than 90% of both groups “agreed fully” that the presented way of visualizing SSR in VR helps understanding intraoperative exposure to scattered radiation.
Conclusions
Leveraging off-the-shelf computer equipment, the feasibility of SSR and VR for interactive training has been demonstrated. Evaluation participants showed a high interest for the presented approach. Feedback suggests that the visualization experienced by the users helps understanding radiation hazards in the operating room.
Zitieren
1.
Süncksen M, Bott O, Dresing K, Teistler M. Simulation of scattered radiation during intraoperative imaging in a virtual reality learning environment. International Journal of Computer Assisted Radiology and Surgery . 2020;15:691-701. doi:10.1007/s11548-020-02126-x.
Süncksen, M. ., Bott, O. ., Dresing, K. ., & Teistler, M. . (2020). Simulation of scattered radiation during intraoperative imaging in a virtual reality learning environment. International Journal of Computer Assisted Radiology and Surgery , 15, 691–701. http://doi.org/10.1007/s11548-020-02126-x (Original work published April 2020)
Süncksen, Matthias, Oliver Bott, Klaus Dresing, und Michael Teistler. (2020) 2020. „Simulation of Scattered Radiation During Intraoperative Imaging in a Virtual Reality Learning Environment“. International Journal of Computer Assisted Radiology and Surgery 15: 691-701. doi:10.1007/s11548-020-02126-x.
Süncksen, Matthias u. a. „Simulation of Scattered Radiation During Intraoperative Imaging in a Virtual Reality Learning Environment“. International Journal of Computer Assisted Radiology and Surgery 15 (2020): 691–701.
Süncksen, Matthias, u. a. „Simulation of Scattered Radiation During Intraoperative Imaging in a Virtual Reality Learning Environment“. 2020. International Journal of Computer Assisted Radiology and Surgery , Bd. 15, 2020, S. 691–701.
Details
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Date Published
04/2020 -
Volume
15 -
Number of Pages
691-701